Wednesday, August 31, 2011

Monday, August 29, 2011

Post Workshop - App designs

List of questions:

What is the name of the app?

What issues does the app address?

What does the app do?What features does it have?

Who is the app for?

Which partners could be involved?

INKA

1)eEtiquette 101 guidelines for bad behavior. To teach the other way around will change your behavior as well-reverse psychology. Turn the normal way of teaching from Ee –shows bad way to behave in the digital world- with examples, images. Meant for teenagers.

2)eE chain letter. Create your own guideline. Choose a theme eg. internet. Now choose a topic from the digital world eg. Facebook. Create a guideline, your friends can add related words, comments. Feature- connect with social networks, like, share, tag, post, etc.

JULIA

1)eE CUBE. Look up the guidelines in a fun way, discover and combine in a new way. 3D rotational way of displaying the guidelines-get the order right and zoom behind every number with one click. It can be rotated only by yourself but also by the community it is connected to. There could be a colour code connected to the tags. Meant for people who like to play on the rubiks cube. Use idle time to teach hidden guidelines.

2)Cross stitch tetris. Earning the guidelines in a fun way. Analog for tetris crosses, drop along a canvas- you have to fill a lane. Once you complete a lane, a guideline will pop up. Different colours of cross stitches(pink and blue) have different meanings and points. Various levels could be included. Meant for people who like gaming in their idle time.

3)eE surprise. Explore the guidelines on a multiple sensual level, visual(ttext and image)+ audio(sound). Crack the egg and you will experience a multi-sensual presentation of the guideline. You can share the egg with a friend on fb. Special easter eggs. Meant for everyone who likes ‘kinder surprise’.

STEVEN

1)Penguin Jr. Addresses lack of media competence among kids. The app presents a selection of 101 guidelines in an interactive, game like way. Steering penguin jr. through the space. Browsing through all guidelines. Voice recording a guideline, letting penguin jr. say it and sending that to a friend. Meant for kids, people who appreciate the ‘cute’ factor, and who like eE. Could be partnered with institutions that try to promote digital literacy.

2)Who wants to be an eEtiquettillionairre? Spreading the 101 guidelines. Quiz style presentation of the guidelines. Animations for selected guidelines. High score posting via fb. Meant for eE fans and office people, bored at work.

3)eEtiquette truth or dare. Makes people aware of the topic through truth and dare of etiquette violations. Bring bottle spinning to the etiquette world and make people laugh and think about their actions. Features- g-senor powered bottle spinning engine, present all guidelines in a flip through overview. Truth-what was the most embarrassing comment you ever made on a social network, dare- act as if you are making an embarrassing call in public. Meant for youngsters, playful people, eE fans. Partner could be bravo.

ERIK

1)Ali the alien. You are ali and you have to teach him the digital manners of planet earth. It’s a game, a questionnaire. In the end you get a certificate which you can upload on fb. Meant for kids and people who like to play games. Partners could be game developers, SEGA, Nintendo.

2)eE checklist. When did you do a good or bad deed during the day? You can check two boxes of good or bad and it uploads on fb.

3) Confess your sins. Addresses violations of guidelines. You can confess your guideline violations and post it on your fb account. Meant for youngsters,.

KATRIN

1)Ee-fortune nut. Send an etiquette to a friend-anonymous and delayed. It appears suddenly in the corner of the screen, click on it, it turns into an animal and reads you an etiquette you just broke. It can be sent anonymously from a sender, time frame of delivery can be chosen form (which kind of animal) can be chosen. Meant to advise a friend secretly and in a funny way about an etiquette.

2)Fred Krause. To remind you on the real life which happens around you. Speaks sentences from real life, theatre pieces, randomly, unforeseen. Changes his appearance but never his voice or the other way around. Meant for everyone.

CEM

1)eEtiquette share. Share your own personal guideline with friends and collect theirs. Guideline sharing only in direct contact. View the other one’s guidelines on a map. Post/view guidelines on fb. Partner could be Facebook.

2)Sheldon’s laws. The number 1 expert in digital guidelines and last in analog one teaches guidelines to people in his own way. Features-videos, commentaries (user), uploading possibilities for users, rate guidelines. Meant for top digital resources users. Partner could be Warner Bros.

TISHA

1)Blur. Addresses breaking of eE, creates obstacles. You can choose the appropriate eE glasses-mother, teacher, boss and then it scans your emails, msgs, etc. If you break many ‘mother eEtiquettes’ your phone will start getting blurry as the glasses start losing their vision, and start punishing you for bad behavior. The blur makes the screen pixilated in the form of the stitches. Meant for people who need to maintain good etiquettes with mother, boss, etc and also who enjoy dealing with obstacles.

2)Cross(stitch)word. Asks questions and provoked users to find answers. There is an ee crossword where you guess answers based on your knowledge of the guidelines. 1 Across- Only this can end a relationship digitally._ _ _ _. People who like playing games and engaging in competitions. Could be partnered with fb.

3)ReE Verse. Teaching the hard way. Experiencing the worst- to learn better. The app requests you to do just the opposite of what you should be doing. Includes funny/sarcastic tones where you learn through experience. Daily tasks, learnings. Audio feature. Meant for all those who learn the hard way.

MARTIN

1)De Etiquette. Modifying and exaggerating content to underline and point out certain topics of the eE. Features-photo modifies/alienator, text destroyer.

2)Hermes. Telling someone gently that he should consider a certain guideline. The app allows you to create an avatar informing a chosen recipient about a guideline. Avatar creator, voice selector. Meant for people concerned about digital etiquette.

3)Lace quiz. Discovers the guidelines with a playful approach. Poses questions concerning the guidelines- a uniquelace/rope to answer the questions. From digital to analog stitching the lace through the answers. Partners- Tshops distributing the lace.

KARL AND ANDI

1)Fuck my life. It shows a personal worst case scenario of your life. Features-fb connect, viral and social communication, simple and effective, laser guns. Meant for sarcastic and humorous people. New online users with a passion for doing things wrong. Partners could be fb, lucas arts.

2)Manner war. Learn the etiquettes by playing, connection between real and digital life. A jump n run game where you need to collect all part of the big puzzle. Fun, competitive, motivating, informative, learning effect. Meant for kids, gamers. Features-high scores.

3)Puppet don’t preach. Funny way of blaming a friend for not respecting the guidelines. Kind of bad though. It repeats in a terribly annoying voice eE guidelines so you can remind your friends in a funny way to keep them in mind. Features-shake to repeat, text to voice, record your own guidelines, guidelines to API. Meant for annoying friends. Partner could be puppet mastaz.

VECA

1)My daily bad deed. Controversial psychology to distinguish wrong vs good. Teaches you the bad behavior that should not have. A daily game that will give you bad behavior tips that should follow and get the little devil prize in the end of the day. An e-learning application that teaches you something good in a funny way.

ASHIS

1)WTF is my etiquette? You’re clueless about your actions, whether you are politically, culturally or socially correct. The app generates mash ups of existing guidelines . To enter the app, you need to open a security code through stitch patterns (similar to security codes on iphones). Features-stitch pattern reader, jumps to another phone in range so you really don’t have a clue of your mash up but you know the pattern, push notice for new mash ups received. Meant for anyone who is e-conscious. You can also start a ‘thread’. Stitch or snip buttons similar to like and dislike buttons.

2)ETI-COOT. Cootie-catcher. Addresses changing metaphors. Somewhere in the distant future, an app to check social conduct. Meant for children. Two or more players, each friend has an assigned number.

Saturday, August 27, 2011

Post Workshop - Marriage Idea frames

Steven- penguin

  • Teaching etiquettes-mother penguin to baby penguin
  • “You might trip over” slippery ice is a metaphor for internet.
  • Holes in ice are ‘etiquette traps’
  • Fb –exagerated profiles/interactions with the penguin character
  • Penguin footprint /traces on ice can be like the stitch pattern

Tisha- glasses

  • The phone can wear different glasses and look through different perspective: mother, boss, teacher and scan your mobile for bad behaviour
  • The more etiquette mistakes you make the more the phone starts losing vision. The screen starts to become blurry/pixelated(cross stitched)
  • See your phone through the cross stitched vision
  • Self reflection- the wrong etiquettes will reflect on the glasses
  • If you breach an etiquette the phone is ashamed of you and tries to hide your identity from other. Phone starts to punish you.
  • 3d glasses? See 3d etiquettes

Karl-geotwister

  • Etiquette guidelines are like puzzle pieces. You make connection based on their tags like social networking, gaming, mobile, etc
  • Have tags and etiquettes on different planes of the twister and then mash them up and see if the etiquettes apply in different tags- 3d

Max-shape shifting ball

  • Pass it around through friends- build on the etiquettes, change them

Veca-whoopee cushion

  • Jokes- before making fun of someone be sure that this person will not get offended
  • Communicate to people that you arrived before, instead of standing behind someone
  • Sometimes it is better keep your mouth shut than talk about controversial themes
  • You don’t need the whole couch to sit, leave space for others
  • Don’t put people in an uncomfortable situation.

Julia- biscuit with mirror

  • eE in a cookie eE bakery-one cookie a day keeps the media education doctor away
  • eE to eat- Ee cookie with a magic poison to perform, better manners
  • the connecting numbered dots-stitch along the guidelines
  • eE award ceremony
  • eE recipe like a cookbook-how to cook your own digital life
  • sharing through the mirror- one guideline a day

Katrin- ABC buttons

  • Real life and digital life-check button
  • A digital needle is stiching(poking) you if you behave badly
  • The ABC of patience and leisure- leave the screen now and start handcrafting
  • Learn how to stitch-loops-with every button you get another guideline free

Erik-Christ

  • Confess your digital sins
  • Be a etiquette godfather
  • Choose an etiquette idol on twitter and follow him or her
  • 10 basic etiquettes
  • Ee- the bible for all

Ashis- Mona Lisa

  • Cribs about leonardos bad behaviour and teaches about good etiquettes
  • Mona lisa flashes her underwear which have guidelines stitched
  • Mona lisa preaches the guidelines
  • Mona list sews the guidelines
  • Mona lisa meets Edward munch’s scream

Andi-party hat

  • The two love to party and have party pictures on their facebook party page. One love to party the other doesn’t.

Inka-footnotes, dogwig, rubik cube, running sushi

  • eE song notations like the toy
  • eE for eating-food and behaviour, behaviour in certain places
  • Rubik cube with eE and the guidelines, all 101
  • Digital footprint-similarly the app calculates your eE footprint
  • Different eE through different cultures

Cem-dead write

  • If someone’s doing wrong, the post it writes a note and hands it over to them
  • If they still don’t listen, they kill it
  • Sometimes, the post it writes new etiquette rules
  • The wife(eE book) thinks he’s having an affair

Martin- Manakineko

  • Applying the cute way of saying no in the app-gives feedback of all digital activities through expression

Post Workshop - Idea basket

These were the top Ideas that came through the 'Idea Shopping' exercise.

IDEA SHOPPING

1.

  • Guideline bug imitator
  • Confession chair
  • Stitching really absurd funny guidelines“ always upload embarrassing pictures of yourself“
  • Learn how to behave the hard way, eg task for day 1 upload a nude picture of yourself
  • Sarcasm
  • Crossword-it provokes you to think of the right answer

2.

  • The monster in the fortune nut
  • Keep it easy
  • Digital bombing/tagging
  • Short time period

3.

  • eE puzzle
  • eE ice holes
  • Bottle rotating-tell your guideline

4.

  • Ping pong voice snippets
  • Needle thread through stitches on phone
  • Personalised etiquette deliverer
  • Flusterpost see what a guideline develops into
  • Snap gum

5.

  • Chuck Norris
  • The fortune nut
  • We need some more problems
  • Sarcasm- propaganda video –etiquette is the most important thing
  • Beichthaus.de-you own eEtiquette

6.

  • Cootie catcher, fortune teller
  • Guideline shirt
  • Random guideline generator/mixer

7.

  • The troublemaker
  • Chuck Norris
  • Show me progress
  • Exaggerate
  • Link between Ee app and fb

8.

  • Rotating phone-g sensor
  • Funny character or cartoon narrating the guidelines
  • Link between eEtiquette and office
  • Stitching game
  • Picture story-swipe through- like talking tomcat, user reads guideline aloud, app turns voice into Mr manners voice and sends out msg
  • eE liga- gain eE points
  • Who wants to be an etiquellionairre

9.

  • Etiquette party
  • Make all guidelines funny
  • Chain letter- 1 guideline travels from person to person- everyone has to add something. And a chain letter party in the end
  • 100 guidelines for behaving in a bad way

10.

  • Jump+ run
  • App for kids
  • “Feel” the guidelines
  • Etiquette certificate

11.

  • Undercover eE find and explore
  • Damn you, autocorrect.com
  • eE roulette
  • Phd etiquette group
  • Etiquette cookies
  • Devil saying “you can do worse”

12.

  • Mix guidelines with friends
  • Social
  • Fb connect
  • Sheldon phrases from big bang theory
  • Sketch/video/film behind each guideline
  • Send awkward sound to friend if he/she breaks an etiquette rule
  • “This is wrong” video
  • Quiz
  • Each phone has one guideline.collect guidelines by exchanging them or connect phone directly

13.

  • Random etiquette advice
  • Jump and run
  • Getting tips from friends
  • Irrelevant fun facts
  • Buddy function where you share your development with an authorised friend


Re idea shopping(after the workshop was over, I reshopped for any ideas that went unnoticed for one reason or the other):

  • Anonymous fortune nute-privately addressed, delayed, same day
  • Forwarding sad emoticons for sad behaviour
  • User teaches the phone- phone behaves weird and user corrects it. Phone adds bad words to mail
  • Learn the hard way- phone encourages you to send a bad mannered letter and when your friend comes and scolds you, you learn a lesson.
  • Wordgames
  • Guideline clown
  • Every week the most odd email or sms comes to your phone
  • Got a funny wallpaper as a bonus in the end
  • A song for a guideline-pop charts
  • Guidelines being read out in a funny voice
  • Guidelines of the future, ironic and exaggerated
  • Sing or dance the guielines
  • Etiquette emoticons
  • Famous misuses of guielines
  • Phone like simulator. The phone calls, mails an you get points for acting right
  • If you o an etiquette well you can claim points or claim guielines. Start with 1 guieline, aim is to achieve 101.
  • Guideline guess in 5 minutes
  • Truth or are
  • Cross(stitch)word
  • Social networking base challenges-whos the most media competent person
  • Stories build empathy an community feeling. Curate “ten most embarrassing….” People will want to take part in these.
  • eE guidelines competition, collaborate with a friend and come up with new ideas and win prizes
  • Who I get info from is as important a the content of info content
  • Your phone suggests appropriateways of telling your friends that you are breaking anetiquette

Post Workshop - New Patterns

  • Focus on methods, behaviours instead of plain facts
  • Paraphrasing/repeating things in your own words
  • Direct start- don’t kill motivation
  • Usability
  • Repetition of facts through different modes, senses
  • Availability anytime
  • Synergies
  • Learn through real life, Connect to real recent problems that need to be solved
  • Challenges
  • Writing things down neatly
  • Small goals
  • Gradual learning
  • Canot learn without experiencing or knowing
  • Shift focus, take breaks
  • Learn from minorities-eg a blind person teaches you something, learn through new senses
  • Conscious learning
  • Learning through failure
  • Learning the hard way, falling off the bike
  • First observe-learn from your thinking
  • Recommendation by someone, what where how why to learn something
  • Learn through examples
  • Parents and teachers-joint approach
  • Sharing, getting feedback from friends
  • Different paces of learning
  • Someone inspirational
  • Work in teams
  • Trusted source
  • Instant feedback
  • Fall in love with the subject to learn

Workshop

Steven and I had decided that I would be the photogirl(photo documentation) and he would be the timeboy(we had time restraints for each activity) till lunch and after lunch we'll switch out duties.

After the welcome introductions, each participant told us their name, background and one favourite educational experience(citing from the first assignment on the cultural probe). Steven, Julia and I took noted down all the new educational patterns that emerged out of this talk.
Julia spoke about the 150 guidelines, well mannered services, the book, website, facebook page, twitter page and the current need for a smartphone application.

















Then, there was a presentation to explain to the participants about the patterns we had arrived at and give emaples for each of them. We had also set big pattern stations on boards and we explained through the keywords and images on that as well.

















The next step was to assign one pattern station to each participant and they had to screen the educational patterns that came out of the morning talk(from the participants themselves) and see on which pattern station it fit.

















Once they were at their pattern stations, we hit the gong, and each participant had to spend 15 minutes at each station, trying to come up with new ways of teaching the eE guidelines using that particular pattern. They could interact with others at the station and take inspiration from alredy existing notes, images and objects.


















Now for some Japanese lunch!














After lunch, I gave a small presentation showing them the research I had done so far, about different learning patterns, videos/products/sevices and articles about the topic, different etiquette apps that already exist(showing them a few I had downloaded on the iphone and android) and taking them through my diploma blog.














Second exercise was for the participants to pick up an object from the Material Lab and imagine it got married with the guidelines. How would this couple teach the guidelines? Each participant had a minute to show their top three ideas.

































Now, the participants go idea shopping. We handed over the templates and they were to go and pick out interesting ideas from both the exercises, one which focused on teaching patterns, and the other more about the way/language of teaching.

Once they had shopped for their ideas, we gave them the final assignment of designing an app. The participant could use materials, app icons, features to make the app more interesting. They were to follow a list of questions as guidelines while designing- Who is the app for? What is the name of the app? What does the app do? What features foes it have?What issues does it address? Which partners could be involved?


































There was a presentation in the end with each participant narrating out their designs and a voting stage afterwards where the winner got a prize(a kindersurprise!) and everyone got them!



Pre Workshop

I had to prepare a few templates on which the participants would design their ideas. One of the exercise were where they had to 'marry' an object from the Creation Center material lab with the eEtiquette book ie. the 101 guidelines and see what comes out of that, what materials and visual languages they can use to capture the mixture of both objects.
The template has 'idea' Photoframes with one special hand stitched idea fram where the participant must use the stitching aesthetics of the eEtiquette project.


















The second template was for when the participants get down to designing for an actual app, after all the creative thinking and brainstorming through the day. We gave them images of app icons, app navigational gestures, magazines to cut out pictures from and lots of other materials to inspire them and help them build their app and think of all the possible features they can add.



















When the participants ideate at the 'pattern stations'(the educational patterns we arrived at through the research), we wanted to provide them with lots of inspirational material to get them thinking. So we took out print outs of key words and all the images and screen shots of videos or objects or websites that my research had found. We found lots of real objects like toys and design concepts at the Creation center for each of the patterns. We clustered our insights and narrowed down on 6 patterns- Humour, Game, Community, Surprise, Detour, Freestyle(where the participant comes up with new patterns)